Rosters (Alphabetical)

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Eagle Warrior brightness_1 brightness_1 50K 6 3 3+ 4+ 8+ Dodge G AS
0-2 Python Warrior brightness_1 brightness_1 80K 6 3 3+ 3+ 8+ Dodge, On the Ball, Pass, Safe Pass GP AS
0-2 Piranha Warrior brightness_1 brightness_1 90K 7 3 3+ 4+ 8+ Dodge, Hit and run, Jump Up AG S
0-2 Jaguar Warrior brightness_1 brightness_1 110K 6 4 3+ 4+ 9+ Defensive, Dodge GS A
Re-rolls: 50K
Special Rules: Lustrian Superleague
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Goblin Bruiser Lineman brightness_1 brightness_1 45K 6 2 3+ 4+ 8+ Dodge, Right Stuff, Stunty, Thick Skull AD GPS
0-6 Black Orc brightness_1 brightness_1 90K 4 4 4+ 5+ 10+ Brawler, Grab GS AD
0-1 Trained Troll brightness_1 brightness_1 115K 4 5 5+ 5+ 10+ Always Hungry, Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate S AGP
Re-rolls: 60K
Special Rules: Badlands Brawl, Bribery and Corruption
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Bretonnian Squire brightness_1 brightness_1 50K 6 3 3+ 4+ 8+ Wrestle G AS
0-2 Bretonnian Knight Catcher brightness_1 brightness_1 85K 7 3 3+ 4+ 9+ Catch, Dauntless, Nerves of Steel AG S
0-2 Bretonnian Knight Thrower brightness_1 brightness_1 80K 6 3 3+ 3+ 9+ Dauntless, Nerves of Steel, Pass GP AS
0-2 Grail Knight brightness_1 brightness_1 95K 7 3 3+ 3+ 10+ Block, Dauntless, Steady footing GS A
Re-rolls: 60K
Special Rules: OLD WORLD CLASSIC
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Beastmen Lineman brightness_1 brightness_1 60K 6 3 3+ 4+ 9+ Horns, Thick Skull GM ADPS
0-4 Chaos Chosen brightness_1 brightness_1 100K 5 4 3+ 5+ 10+ Arm Bar GMS AD
0-1 Minotaur brightness_1 brightness_1 150K 5 5 4+ 6+ 9+ Frenzy, Horns, Loner (4+), Mighty Blow (+1), Thick Skull, Unchannelled Fury MS AG
Ogre brightness_1 brightness_1 140K 5 5 4+ 5+ 10+ Bone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team-mate MS AG
Troll brightness_1 brightness_1 115K 4 5 5+ 5+ 10+ Always Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate MS AGP
Re-rolls: 50K
Special Rules: Favoured of... (choose either) Chaos Undivided, Khorne, Nurgle, Slaanesh, Tzeentch
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Hobgoblin Lineman brightness_1 brightness_1 40K 6 3 3+ 4+ 8+ D AGS
0-2 Sneaky Stabba brightness_1 brightness_1 60K 6 3 3+ 5+ 8+ Shadowing, Stab DG AS
0-4 Chaos Dwarf Blocker brightness_1 brightness_1 70K 4 3 4+ 6+ 10+ Block, Tackle, Thick Skull GS AM
0-2 Flamesmith brightness_1 brightness_1 80K 5 3 4+ 6+ 10+ Brawler, Breath Fire, Disturbing Presence, Thick Skull GS ADM
0-2 Bull Centaur brightness_1 brightness_1 130K 6 4 4+ 6+ 10+ Sprint, Sure Feet, Thick Skull, Unsteady GS ADM
0-1 Minotaur brightness_1 brightness_1 150K 5 5 4+ -- 9+ Frenzy, Horns, Loner (4+), Mighty Blow (+1), Thick Skull, Unchannelled Fury MS AG
Re-rolls: 70K
Special Rules: Badlands Brawl, Favoured of... (choose either) Chaos Undivided, Khorne, Nurgle, Slaanesh, Tzeentch, World's Edge Superleague
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Renegade Human brightness_1 brightness_1 50K 6 3 3+ 4+ 9+ Animosity (all team-mates) DGM AS
0-1 Renegade Human Thrower brightness_1 brightness_1 75K 6 3 3+ 3+ 9+ Animosity (all team-mates), Pass, Sure Hands DGMP AS
0-1 Renegade Goblin brightness_1 brightness_1 40K 6 2 3+ 4+ 8+ Animosity (all team-mates), Dodge, Right Stuff, Stunty ADM GP
0-1 Renegade Orc brightness_1 brightness_1 50K 5 3 3+ 5+ 10+ Animosity (all team-mates) DGM AS
0-1 Renegade Skaven brightness_1 brightness_1 50K 7 3 3+ 4+ 8+ Animosity (all team-mates) DGM AS
0-1 Renegade Dark Elf brightness_1 brightness_1 65K 6 3 2+ 3+ 9+ Animosity (all team-mates) ADGM S
0-3 Rat Ogre brightness_1 brightness_1 150K 6 5 4+ 6+ 9+ Animal Savagery, Frenzy, Loner (4+), Mighty Blow (+1), Prehensile Tail S AGM
Troll brightness_1 brightness_1 115K 4 5 5+ 5+ 10+ Always Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate S AGMP
Minotaur brightness_1 brightness_1 150K 5 5 4+ 6+ 9+ Frenzy, Horns, Loner (4+), Mighty Blow (+1), Thick Skull, Unchannelled Fury S AGM
Ogre brightness_1 brightness_1 140K 5 5 4+ 5+ 10+ Bone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team-mate S AGM
Re-rolls: 70K
Special Rules: Favoured of... (choose either) Chaos Undivided, Khorne, Nurgle, Slaanesh, Tzeentch
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Dark Elf Lineman brightness_1 brightness_1 65K 6 3 2+ 3+ 9+ AG DS
0-2 Dark Elf Runner brightness_1 brightness_1 80K 7 3 2+ 3+ 8+ Dump-off, Punt AGP DS
0-2 Dark Elf Assassin brightness_1 brightness_1 90K 7 3 2+ 4+ 8+ Hit and run, Shadowing, Stab AD GS
0-2 Dark Elf Blitzer brightness_1 brightness_1 105K 7 3 2+ 3+ 9+ Block AG DPS
0-2 Witch Elf brightness_1 brightness_1 110K 7 3 2+ 4+ 8+ Dodge, Frenzy, Jump Up AG DS
Re-rolls: 50K
Special Rules: Elven Kingdoms League
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Dwarf Lineman brightness_1 brightness_1 70K 4 3 4+ 5+ 10+ Block, Defensive, Thick Skull DG S
0-2 Dwarf Runner brightness_1 brightness_1 80K 6 3 3+ 4+ 9+ Sprint, Sure Hands, Thick Skull GP -
0-2 Dwarf Blitzer brightness_1 brightness_1 100K 5 3 4+ 4+ 10+ Block, Diving Tackle, Tackle, Thick Skull GS P
0-2 Troll Slayer brightness_1 brightness_1 95K 5 3 4+ 5+ 9+ Block, Dauntless, Frenzy, Hatred (Troll), Thick Skull GS D
0-1 Deathroller brightness_1 brightness_1 170K 5 7 5+ -- 11+ Break Tackle, Dirty Player (+1), Juggernaut, Loner (4+), Mighty Blow (+1), Secret Weapon, Stand Firm, Trait DS G
Re-rolls: 50K
Special Rules: Old World Classic, Worlds Edge Superleague
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Lineman brightness_1 brightness_1 60K 6 3 2+ 4+ 8+ AG S
0-2 Thrower brightness_1 brightness_1 75K 6 3 2+ 2+ 8+ Pass AGP S
0-2 Catcher brightness_1 brightness_1 100K 8 3 2+ 4+ 8+ Catch, Nerves of Steel AG S
0-2 Blitzer brightness_1 brightness_1 115K 7 3 2+ 3+ 9+ Block, Sidestep AG PS
Re-rolls: 50K
Special Rules: Elven Kingdoms League
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Goblin Lineman brightness_1 brightness_1 40K 6 2 3+ 4+ 8+ Dodge, Right Stuff, Stunty AD GPS
0-1 Loony brightness_1 brightness_1 40K 6 2 3+ -- 8+ Chainsaw, Secret Weapon, Stunty, Trait D AGS
0-1 Bomma brightness_1 brightness_1 45K 6 2 3+ 4+ 8+ Bombardier, Dodge, Secret Weapon, Stunty DP AGS
0-1 Ooligan brightness_1 brightness_1 60K 6 2 3+ 5+ 8+ Dirty Player (+1), Disturbing Presence, Dodge, Right Stuff, Stunty, Taunt AD GS
0-1 Doom Diver brightness_1 brightness_1 65K 6 2 3+ 6+ 8+ Dodge, Right Stuff, Stunty, Swoop A DGS
0-1 Fanatic brightness_1 brightness_1 70K 3 7 3+ -- 8+ Ball & Chain, Secret Weapon, Stunty, Trait DS AG
0-1 Pogoer brightness_1 brightness_1 75K 7 2 3+ 4+ 8+ Dodge, Pogo Stick, Stunty A DGS
0-2 Trained Troll brightness_1 brightness_1 115K 4 5 5+ 5+ 10+ Always Hungry, Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate S AGP
Re-rolls: 60K
Special Rules: Badlands Brawl, Bribery and Corruption, Underworld Challenge
Tier: 3
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Halfling Hopeful brightness_1 brightness_1 30K 5 2 3+ 4+ 7+ Dodge, Right Stuff, Stunty A DGS
0-2 Halfling Hefty brightness_1 brightness_1 50K 5 2 3+ 3+ 8+ Dodge, Fend, Stunty AP DGS
0-2 Halfling Catcher brightness_1 brightness_1 55K 5 2 3+ 4+ 7+ Catch, Dodge, Right Stuff, Sprint, Stunty A DGS
0-2 Altern Forest Treeman brightness_1 brightness_1 120K 2 6 5+ 5+ 11+ Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-mate, Timmm-ber! S AGP
Re-rolls: 60K
Special Rules: Halfling Thimble Cup, Old World Classic
Tier: 3
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Human Lineman brightness_1 brightness_1 50K 6 3 3+ 4+ 9+ G ADS
0-3 Halfling Hopeful brightness_1 brightness_1 30K 5 2 3+ 4+ 7+ Dodge, Right Stuff, Stunty A DGS
0-2 Human Catcher brightness_1 brightness_1 75K 8 3 3+ 4+ 8+ Catch, Dodge AG DPS
0-2 Human Thrower brightness_1 brightness_1 80K 6 3 3+ 3+ 9+ Pass, Sure Hands GP ADS
0-2 Human Blitzer brightness_1 brightness_1 85K 7 3 3+ 4+ 9+ Block, Tackle GS AD
0-1 Ogre brightness_1 brightness_1 140K 5 5 4+ 5+ 10+ Bone Head, Loner (3+), Mighty Blow (+1), Thick Skull, Throw Team-mate S AG
Re-rolls: 50K
Special Rules: Old World Classic
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Imperial Retainer brightness_1 brightness_1 45K 6 3 4+ 4+ 8+ Fend G AS
0-2 Imperial Thrower brightness_1 brightness_1 75K 6 3 3+ 2+ 9+ Give and go, Pass, Pro GP AS
0-4 Bodyguard brightness_1 brightness_1 85K 5 3 3+ 4+ 9+ Stand Firm, Wrestle GS A
0-2 Noble Blitzer brightness_1 brightness_1 90K 7 3 3+ 4+ 9+ Block, Catch, Pro AG PS
0-1 Ogre brightness_1 brightness_1 140K 5 5 4+ 5+ 10+ Bone Head, Loner (3+), Mighty Blow (+1), Thick Skull, Throw Team-mate S AG
Re-rolls: 60K
Special Rules: Old World Classic
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Bloodborn Marauder brightness_1 brightness_1 50K 6 3 3+ 4+ 8+ Frenzy GM AS
0-2 Khorngor brightness_1 brightness_1 70K 6 3 3+ 4+ 9+ Horns, Juggernaut, Jump Up, Thick Skull GMS ADP
0-4 Bloodseeker brightness_1 brightness_1 105K 5 4 4+ 6+ 10+ Frenzy GMS AD
0-1 Bloodspawn brightness_1 brightness_1 160K 5 5 4+ 6+ 9+ Claws, Frenzy, Loner (4+), Mighty Blow (+1), Unchannelled Fury MS AG
Re-rolls: 60K
Special Rules: Favoured of Khorne
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Skink Runner Lineman brightness_1 brightness_1 60K 8 2 3+ 4+ 8+ Dodge, Stunty A GPS
0-2 Chameleon Skink brightness_1 brightness_1 70K 7 2 3+ 3+ 8+ Dodge, On the Ball, Shadowing, Stunty A GPS
0-6 Saurus Blocker brightness_1 brightness_1 85K 6 4 5+ 6+ 10+ GS A
0-1 Kroxigor brightness_1 brightness_1 140K 6 5 5+ -- 10+ Bone Head, Loner (4+), Mighty Blow (+1), Prehensile Tail, Thick Skull S AG
Re-rolls: 70K
Special Rules: Lustrian Superleague
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Zombie brightness_1 brightness_1 40K 4 3 4+ 6+ 9+ Eye gouge, Regeneration, Unsteady DG AS
0-2 Ghoul Runner brightness_1 brightness_1 75K 7 3 3+ 4+ 8+ Dodge, Regeneration AG DPS
0-2 Wraith5 brightness_1 brightness_1 85K 6 3 3+ -- 9+ Block, Foul Appearance, Regeneration, Sidestep, Trait GS AD
0-2 Flesh Golem brightness_1 brightness_1 110K 4 4 4+ 6+ 10+ Regeneration, Stand Firm, Thick Skull, Unsteady GS AD
0-2 Werewolf brightness_1 brightness_1 120K 8 3 3+ 4+ 9+ Claws, Frenzy, Regeneration AG DPS
Re-rolls: 70K
Special Rules: Masters of Undeath, Sylvanian Spotlight
Tier: 2
Apothecary: No

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Norse Raider brightness_1 brightness_1 50K 6 3 3+ 4+ 8+ Block, Drunkard, Thick Skull, Unsteady G APS
0-2 Beer Boar brightness_1 brightness_1 20K 5 1 3+ -- 6+ Dodge, Pick me up, Stunty, Titchy, Trait - A
0-2 Norse Berserker brightness_1 brightness_1 90K 6 3 3+ 5+ 8+ Block, Drunkard, Thick Skull, Unsteady GS AP
0-2 Valkyrie brightness_1 brightness_1 95K 7 3 3+ 3+ 8+ Catch, Dauntless, Pass, Strip Ball AGP S
0-2 Ulfwerener brightness_1 brightness_1 105K 6 4 4+ 6+ 9+ Frenzy, Unsteady GS A
Re-rolls: 60K
Special Rules: Chaos Clash or Old World Classic
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Rotter Lineman brightness_1 brightness_1 40K 5 3 4+ 6+ 9+ Decay, Plague Ridden DGM AS
0-2 Pestigor brightness_1 brightness_1 70K 6 3 3+ 4+ 9+ Horns, Plague Ridden, Regeneration, Steady footing, Thick Skull GMS ADP
0-4 Bloater brightness_1 brightness_1 110K 4 4 4+ 6+ 10+ Disturbing Presence, Foul Appearance, Plague Ridden, Regeneration, Stand Firm, Unsteady GMS AD
0-1 Rotspawn brightness_1 brightness_1 140K 4 5 5+ 6+ 10+ Disturbing Presence, Foul Appearance, Loner (4+), Mighty Blow (+1), Pick me up, Plague Ridden, Really Stupid, Regeneration, Tentacles S DGM
Re-rolls: 70K
Special Rules: Favoured of Nurgle
Tier: 2
Apothecary: No

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Gnoblar Lineman brightness_1 brightness_1 15K 5 1 3+ 4+ 6+ Dodge, Right Stuff, Sidestep, Stunty, Titchy AD G
0-5 Ogre Blocker brightness_1 brightness_1 140K 5 5 4+ 5+ 10+ Bone Head, Mighty Blow (+1), Thick Skull, Throw Team-mate S ADGP
0-1 Ogre Runt Punter brightness_1 brightness_1 145K 5 5 4+ 4+ 10+ Bone Head, Kick Team-mate, Mighty Blow (+1), Thick Skull PS ADG
Re-rolls: 70K
Special Rules: Badlands Brawl, Low Cost Linemen, Old World Classic
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Human Lineman brightness_1 brightness_1 50K 6 3 3+ 4+ 9+ G AS
0-3 Halfling Hopeful brightness_1 brightness_1 30K 5 2 3+ 4+ 7+ Dodge, Right Stuff, Stunty A GS
0-1 Human Catcher brightness_1 brightness_1 75K 8 3 3+ 4+ 8+ Catch, Dodge AG PS
0-3 Dwarf Lineman brightness_1 brightness_1 70K 4 3 4+ 5+ 10+ Block, Defensive, Thick Skull DG S
0-1 Human Thrower brightness_1 brightness_1 75K 6 3 3+ 3+ 9+ Pass, Sure Hands GP AS
0-1 Dwarf Runner brightness_1 brightness_1 80K 6 3 3+ 4+ 9+ Sprint, Sure Hands, Thick Skull GP AS
0-1 Human Blitzer brightness_1 brightness_1 85K 7 3 3+ 4+ 9+ Block, Tackle GS A
0-1 Dwarf Blitzer brightness_1 brightness_1 100K 5 3 4+ 4+ 10+ Block, Diving Tackle, Tackle, Thick Skull GS P
0-1 Troll Slayer brightness_1 brightness_1 95K 5 3 4+ 5+ 9+ Block, Dauntless, Frenzy, Hatred (Troll), Thick Skull GS A
0-1 Ogre brightness_1 brightness_1 140K 5 5 4+ 5+ 10+ Bone Head, Loner (3+), Mighty Blow (+1), Thick Skull, Throw Team-mate S AG
Altern Forest Treeman brightness_1 brightness_1 120K 2 6 5+ 5+ 11+ Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-mate, Timmm-ber! S AGP
Re-rolls: 70K
Special Rules: Old World Classic
Tier: 1
Apothecary: Yes

Orc
Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Orc Lineman brightness_1 brightness_1 50K 5 3 3+ 4+ 10+ GS AD
0-4 Goblin Lineman brightness_1 brightness_1 40K 6 2 3+ 3+ 8+ Dodge, Right Stuff, Stunty AD GPS
0-2 Orc Thrower brightness_1 brightness_1 75K 6 3 3+ 3+ 9+ Pass, Sure Hands GP ADS
0-2 Orc Blitzer brightness_1 brightness_1 85K 6 3 3+ 4+ 10+ Block, Break Tackle GS AD
0-2 Big Un Blocker brightness_1 brightness_1 90K 5 4 4+ 6+ 10+ Mighty Blow (+1), Taunt, Thick Skull, Unsteady GS AD
0-1 Troll brightness_1 brightness_1 115K 4 5 5+ 5+ 10+ Always Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate S AGP
Re-rolls: 60K
Special Rules: Badlands Brawl
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Skeleton Lineman brightness_1 brightness_1 40K 5 3 4+ 6+ 8+ Regeneration, Thick Skull G ADS
0-16 Zombie Lineman brightness_1 brightness_1 40K 4 3 4+ 6+ 9+ Eye gouge, Regeneration, Unsteady DG AS
0-2 Ghoul Runner brightness_1 brightness_1 75K 7 3 3+ 4+ 8+ Dodge, Regeneration AG DPS
0-2 Wight Blitzer brightness_1 brightness_1 95K 6 3 3+ 5+ 9+ Block, Regeneration, Tackle, Thick Skull GS AD
0-2 Mummy brightness_1 brightness_1 125K 3 5 5+ 6+ 10+ Mighty Blow (+1), Regeneration S AG
Re-rolls: 70K
Special Rules: Masters of Undeath, Sylvanian Spotlight
Tier: 1
Apothecary: No

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Skaven Clanrat brightness_1 brightness_1 50K 7 3 3+ 4+ 8+ DG AMS
0-2 Skaven Thrower brightness_1 brightness_1 80K 7 3 3+ 2+ 8+ Pass, Sure Hands GP ADMS
0-2 Gutter Runner brightness_1 brightness_1 85K 9 2 2+ 4+ 8+ Dodge, Stab ADG SM
0-2 Skaven Blitzer brightness_1 brightness_1 90K 8 3 3+ 4+ 9+ Block, Strip Ball GS ADM
0-1 Rat Ogre brightness_1 brightness_1 150K 6 5 4+ 6+ 9+ Animal Savagery, Frenzy, Loner (4+), Mighty Blow (+1), Prehensile Tail S AGM
Re-rolls: 50K
Special Rules: Underworld Challenge
Tier: 1
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Snotling Lineman brightness_1 brightness_1 15K 5 1 3+ 4+ 6+ Dodge, Insignificant, Right Stuff, Sidestep, Stunty, Titchy AD G
0-2 Fun Hopper brightness_1 brightness_1 20K 6 1 3+ 4+ 6+ Dodge, Pogo Stick, Right Stuff, Sidestep, Stunty AD G
0-2 Stilty Runner brightness_1 brightness_1 20K 6 1 3+ 4+ 6+ Dodge, Right Stuff, Sidestep, Sprint, Stunty AD G
0-2 Fungus Flinger brightness_1 brightness_1 30K 5 1 3+ 4+ 6+ Bombardier, Dodge, Right Stuff, Secret Weapon, Sidestep, Stunty, Titchy ADP G
0-2 Pump Wagon brightness_1 brightness_1 100K 4 5 5+ 6+ 9+ Dirty Player (+1), Juggernaut, Mighty Blow (+1), Really Stupid, Stand Firm DS AG
0-2 Trained Troll brightness_1 brightness_1 115K 4 5 5+ 5+ 10+ Always Hungry, Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate S AGP
Re-rolls: 70K
Special Rules: Bribery and Corruption, Low Cost Linemen, Underworld Challenge
Tier: 3
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Skeleton Lineman brightness_1 brightness_1 40K 5 3 4+ 6+ 8+ Regeneration, Thick Skull G ADS
0-2 Tomb Kings Thrower brightness_1 brightness_1 70K 6 3 4+ 3+ 9+ Pass, Regeneration, Sure Hands, Thick Skull GP ADS
0-2 Tomb Kings Blitzer brightness_1 brightness_1 85K 6 3 4+ 5+ 9+ Block, Regeneration, Thick Skull GS A
0-4 Tomb Guardian brightness_1 brightness_1 115K 4 5 5+ 6+ 10+ Brawler, Decay, Regeneration S AG
Re-rolls: 60K
Special Rules: Sylvanian Spotlight
Tier: 2
Apothecary: No

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-12 Goblin Lineman brightness_1 brightness_1 40K 6 2 3+ 4+ 8+ Dodge, Right Stuff, Stunty ADM GPS
0-6 Snotling Lineman brightness_1 brightness_1 15K 5 1 3+ 4+ 6+ Dodge, Insignificant, Right Stuff, Stunty, Titchy ADM G
0-3 Skaven Clanrat brightness_1 brightness_1 50K 7 3 3+ 4+ 8+ Animosity (Underworld Goblin Linemen) DGM AS
0-1 Skaven Thrower brightness_1 brightness_1 80K 7 3 3+ 2+ 8+ Animosity (Underworld Goblin Linemen), Pass, Sure Hands GMP ADS
0-1 Gutter Runner brightness_1 brightness_1 85K 9 2 2+ 4+ 8+ Animosity (Underworld Goblin Linemen), Dodge, Stab ADGM SM
Re-rolls: 70K
Special Rules: Bribery and Corruption, Underworld Challenge
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Thrall Lineman brightness_1 brightness_1 40K 6 3 3+ 4+ 8+ G AS
0-2 Vampire Runner brightness_1 brightness_1 100K 8 3 2+ 3+ 8+ Bloodlust (2+), Hypnotic Gaze, Regeneration AG PS
0-2 Vampire Thrower brightness_1 brightness_1 110K 6 4 2+ 2+ 9+ Bloodlust (2+), Hypnotic Gaze, Pass, Regeneration AGP S
0-2 Vampire Blitzer brightness_1 brightness_1 110K 6 4 2+ 4+ 9+ Bloodlust (3+), Hypnotic Gaze, Juggernaut, Regeneration AGS -
0-1 Varheist brightness_1 brightness_1 150K 5 5 4+ 6+ 10+ Bloodlust (3+), Claws, Frenzy, Loner (4+), Regeneration S AG
Re-rolls: 60K
Special Rules: Sylvanian Spotlight
Tier: 2
Apothecary: Yes

Qty Position Home Away Cost MA ST AG PA AV Skills & Traits Prime Second
0-16 Wood Elf Lineman brightness_1 brightness_1 65K 7 3 2+ 3+ 8+ AG S
0-2 Wood Elf Thrower brightness_1 brightness_1 85K 7 3 2+ 2+ 8+ Pass, Safe Pair of Hands AGP S
0-2 Wood Elf Catcher brightness_1 brightness_1 90K 8 2 2+ 3+ 8+ Catch, Dodge, Sprint AG GP
0-2 Wardancer brightness_1 brightness_1 130K 8 3 2+ 3+ 8+ Block, Dodge, Leap AG PS
0-1 Loren Forest Treeman brightness_1 brightness_1 120K 2 6 5+ 5+ 11+ Loner (4+), Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-mate S AGP
Re-rolls: 50K
Special Rules: Elven Kingdoms League
Tier: 1
Apothecary: Yes